Safe BigRR gap feedback in wkRopeGP 0.0.15
BigRR gap messages now use a local overlay that keeps replays and online games in sync.
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Module releases, new disciplines, event changes and useful website improvements — explained for players.
BigRR gap messages now use a local overlay that keeps replays and online games in sync.
Read moreSome players have seen Defender flag the RopeGP module. Here is what we know, what we have reported to Microsoft, and what to do if it happens to you.
Read moreThe latest module adds red-and-green timer feedback, BigRR end-of-turn comparisons and clearer player controls for ghost visibility.
Read moreRopeGP can now read BigRR submissions recorded with wkPlaceWorms, making multi-worm practice sessions easier.
Read moreBigRR players can use several worms from the same team for repeated attempts and identify the successful runner when submitting the replay.
Read moreFirst, second and third place on every qualified leaderboard now earn points, giving more players a route into the event standings.
Read morewkRopeGP can now show the current leaderboard in chat and place any available ranked run into the blue ghost slot.
Read moreTwo more classic TUS challenge disciplines are now available on RopeGP with maps, leaderboards and in-game ghosts.
Read moreVisual tails let ghosts complete a fall, slide or final turn movement instead of disappearing abruptly at the recorded time.
Read moreRace verified Worms Armageddon Rope Race records in real time with world-record and personal-best ghosts.
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