Multi-worm BigRR attempts are now supported
BigRR players can use several worms from the same team for repeated attempts and identify the successful runner when submitting the replay.
BigRR practice sessions do not always use a single worm. Players can now make several attempts with different worms from the same team and submit the replay without trimming it first.
The submission form accepts the successful worm's name or placement number. Moderation confirms the correct runner before the record is approved, and the published ghost contains only that attempt.
The latest wkRopeGP module also recognises different worms within one team so each of them can race the correct turn segment in game.
A normal finish that lands exactly on the end of the turn is now accepted. In that situation, choose Normal finish and enter 0.00 as the time left.
If a replay contains rare setup turns before the real record attempt, moderation can identify and ignore them when confirming the result.
Download the current release from the module page.
